Hypercop
kiwifarms.net
- Registrado
- 16 de Abr, 2025
While we're talking artfag stuff, what has annoyed me most about modern low-poly is how simple and boring their texture choices are. The whole reason PS1 textures were cool to begin with is that they were compressing huge amounts of detail into a tiny little area. That's it, that's the entire reason low poly is cool. If you want good low poly just add more details. Look at this for exampleThese people talk about art direction but also completely gloss over the fact that PSX had a colorful range of art styles borne out of its limitations just to make the same cookie cutter gooner girl OC for the billionth time.
Notice how 2 of these screenshots look great, and one looks like shit. It's all about the detail. This game is "Nightmare Creatures" on PSX, by the way. Famously called "Bloodborne if it were on Playstation". Now let's compare it to Bloodborne PSX
Lol dude. You're getting graphically mogged by a game from 30 fucking years ago because you're too lazy to detail your shit.
