The Outer Worlds 2 (discuss the first one here as well)

Is the entire plot of the game CAPITALISM BAD again? Because that shit got tedious about 90 minutes into the first one.
The first one failed at that, and is a rather revealing look into the retarded minds of the creators.

by fail, I mean that the plot can't be about Capitalism, the Corps are essentially States/Dictatorships, they have slaves, that are paid entirely in company scrip, and can legally ONLY buy products from their own company, mind you in game basically 99% of people are slaves to a Corp, so might you ask, how exaclty do they make money on making commercial goods, products and services? they don't say, it should be impossible, all the shit they are making has no one to buy it but their own people, where does the MONEY fucking come into play?

Also, despite how brutal they are about the rules, all the Corp leaders are friends, its a baffling fucking critique of ""Capitalism"" written by people who only think about and know pop-communism/socialism.
 
Is the entire plot of the game CAPITALISM BAD again? Because that shit got tedious about 90 minutes into the first one.
From what I've heard your character is the commander of the corpo militia or whatever and the board members have gone missing. The main quest is trying to find out what happened to them.

There are two major routes, one where you stay loyal to the corpo and one where you join the le heckin quirky Communist rebels who dindunuffin and definitely wouldn't cause mass starvation and other retardation if they were in charge.

Based on Obsidian's politics I assume one major faction is portrayed far more sympathetically than the other.
 
There are two major routes, one where you stay loyal to the corpo and one where you join the le heckin quirky Communist rebels who dindunuffin and definitely wouldn't cause mass starvation and other retardation if they were in charge.

Based on Obsidian's politics I assume one major faction is portrayed far more sympathetically than the other.
same as the first one where you can side with the corpos and arrest rick or side with rick and le hecking scientists to use sciense to save halcyon and it's obvious that rick is the good guy while the corpos are the bad guys.
 
same as the first one where you can side with the corpos and arrest rick or side with rick and le hecking scientists to use sciense to save halcyon and it's obvious that rick is the good guy while the corpos are the bad guys.
When I played the first one I had to side with Pickle Rick because he's the Yes Man failsafe of the game and I had murdered too many npcs for being retarded and gay in my presence to finish it with any other faction.

They look just as disgustingly homosexual and brown in this one too so if I play it total npc death will commence.
 
The problem with this game is the same as Starfield. It is a boring fucking setting. Modern sci-fi sloppa of only humans with retarded motivations shooting each other while shouting quirklennial quips at each other, while being gay and brown and majority female.

Modern sci-fi is all the same communist dreck with zero soul, zero fun, and zero alien babes to fuck. It is astonishing that sci-fi gaming peaked with Mass Effect like 30 years ago.

Also why the fuck does modern Obsidian write dialogue options like you are in the middle of a fucking text roleplay? When I see shit like

Twirl your gun on your finger. "I happened."

I just lose all immersion.
 
The first one failed at that, and is a rather revealing look into the retarded minds of the creators.

by fail, I mean that the plot can't be about Capitalism, the Corps are essentially States/Dictatorships, they have slaves, that are paid entirely in company scrip, and can legally ONLY buy products from their own company, mind you in game basically 99% of people are slaves to a Corp, so might you ask, how exaclty do they make money on making commercial goods, products and services? they don't say, it should be impossible, all the shit they are making has no one to buy it but their own people, where does the MONEY fucking come into play?

Also, despite how brutal they are about the rules, all the Corp leaders are friends, its a baffling fucking critique of ""Capitalism"" written by people who only think about and know pop-communism/socialism.
The worst part is that the corpos are just plain stupid, so "le capitalism bad" falls flat when you, the player, look around and see blithering incompetence and apathy instead of any actual plans.
 
It's A$150 early release in Australia. What the fuck are they smoking?
I haven't trialed gamepass yet, maybe I'll do the A$1 for a fortnight trial and cancel. When would OW2 be added?
Obsidian cannot make a good game and they can no longer write a good story,
Pentiment was released less than 3 years ago and has an amazing multigenerational story.
Baldurs Gate 3 was good enough to make me hopefully optimistic that Divinity 3 or whatever Larian makes next will be at least decent.
I think the quality would hold up but the story might be corrupted.
BG3 was pretty fucking liberal, and that is always the wedge to let the real weirdo's in,
Basically BG3 was written by quirky tolerant tabletop nerds. People who aren't good at standing up to 'good guy' pressure. Still, at least they're free from Hasbro now.
The problem with this game is the same as Starfield. It is a boring fucking setting. Modern sci-fi sloppa of only humans with retarded motivations shooting each other while shouting quirklennial quips at each other, while being gay and brown and majority female.
I think the OW1's problem was the wacky tone didn't match the grimdark story. Also, there wasn't a reason to pick the Corpos head-in-sand plan over Rick Sanchez actual solution.
Diversity isn't an issue for me, unless they demonise one group in particular. OW1 had saints and scumbags of all groups.
 
The only ones writing interesting narratives are Slavic Block devs and Japs and one Frog team, and Japs aren't that interested in Sci-Fi, unless it involves Mecha.
modern western writers don't even look at the good narratives coming from the East, so they learn none of the cool shit they do, baffling really, even something pretty stock and full of ham like Xenoblade 3 is leagues more emotionally investing than this shit like OW1 and now OW2.

there isn't a single line of dialogue or moment in a game I've played in the West as good this single moment from this game, and its got fuckin Cat girls in it for fucks sakes, get your SHIT together CRPG writers.

 
The worst part is that the corpos are just plain stupid, so "le capitalism bad" falls flat when you, the player, look around and see blithering incompetence and apathy instead of any actual plans.
...and if they are so dumb then how did the corpos become that big? It's one of the things that I didn't like in the world building of TOW1.
 
The first one failed at that, and is a rather revealing look into the retarded minds of the creators.

by fail, I mean that the plot can't be about Capitalism, the Corps are essentially States/Dictatorships, they have slaves, that are paid entirely in company scrip, and can legally ONLY buy products from their own company, mind you in game basically 99% of people are slaves to a Corp, so might you ask, how exaclty do they make money on making commercial goods, products and services? they don't say, it should be impossible, all the shit they are making has no one to buy it but their own people, where does the MONEY fucking come into play?

Also, despite how brutal they are about the rules, all the Corp leaders are friends, its a baffling fucking critique of ""Capitalism"" written by people who only think about and know pop-communism/socialism.
Since Halcyon is such a lightly populated solar system, only really having two livable planets(if we count Monarch) plus a few asteroids or artificial facilities like Eridanos, there isn't as much industry as you would think. One company makes pretty much all of one kind of product, for example all medicine and drugs are made by Auntie Cleo, all sweets are made by Rizzo's all energy weapons are made by Joch ect. with Spacer's Choice being the dollar store brand that makes a knockoff of everything but it's super cheap. This monopoly means that essentially everybody buys the same thing with little to no competition, unless you count Spacer's Choice. I'm not sure if it's true that people only buy stuff from company stores, that might be true in frontier or isolated towns like Edgewater but in "civilization" like Byzantium or Stellar Bay there is definitely choice. We also know there is sports, trading card games ect. so there is definitely some sort of independence as far as what people can spend their money on. I don't know where you got the idea that the corps all love each other, they hate competition and constantly try to screw each other over or steal confidential secrets just like real companies do, there is even a quest in the Eridanos DLC where a pissant Spacer's Choice agent has you sabotaging the hotel so that Rizzo's stocks drop due to bad PR or something. The corpos do work together, but that's because they're on The Board, that's what it is, a loose conglomerate of all the biggest companies that essentially run Halcyon. They have an uneasy alliance with one another at best, which isn't helped by the fact that UDL(weapons and security company) has the highest stake in The Board and therefore has turned the solar system into a military dictatorship. Still, the game definitely has a confused tone and doesn't really seem to know what it wants to be, so it's critique on capitalism falls flat if it wants to be taken seriously either way.
The worst part is that the corpos are just plain stupid, so "le capitalism bad" falls flat when you, the player, look around and see blithering incompetence and apathy instead of any actual plans.
That's kind of the point, with the solar system isolated from Earth, it lead to nepotism like you wouldn't believe. Essentially, retards took over and without proper educational facilities, it lead to even bigger retards replacing them and workers staying uneducated their entire lives, outside of whatever they need to know for their trade. Conveniently, anyone who had any critical thinking skills was either killed or locked up, when you think about it this is more in line with communism than anything but with a brand friendly face. I don't know how many people here actually finished the game, but the actual plot twist is that everybody in Halcyon is retarded, as in so stupid that they can't make crops grow anymore. We know that's not a problem since the very first area of the game has a woman who can grow proper nutritious crops(using human flesh as fertilizer, but still). The whole point of trying to unfreeze Hope colonists is because they are the last few non-retarded individuals left in the whole solar system and without them everyone will starve to death. It might not be a good plot twist, but everyone in the game being slackjaw stupid, from the mindless worker drone to the big CEOs, is not a coincidence. People tend to overthink this, just treat the story like a Twilight Zone episode, where you and Pickle Rick are the only competent people left in the world. Or an unofficial tie-in to Idiocracy if you prefer, either way the story isn't far fetched since places like India or Africa exist and they more or less have most of the population so stupid and incompetent they can also barely have any industry or feed themselves. Imagine an entire solar system ruled over by indians and you get a similar scenario(fun fact, shampoo is banned for the worker class and can lead to prison time if they are caught with it. This is not a joke, it's clearly stated in-lore).
I think the OW1's problem was the wacky tone didn't match the grimdark story
Yup, tone was a big problem to nail down, and the game had massive re-writes in the last stretch of development, of the reddit soyboy type. From what I can gather, the game had a darker tone and made capitalism a bigger focus rather than a punchline(for example, there is an abandoned plotline regarding Hephastos corporation mining strike, those are the guys who make the big bulky suits for Iconoclasts in the final game. Seeing an active miner rebellion would be a breath of fresh air) and there were also more obvious globohomo themes(cut tutorial where you would be a fish out of the water, kind of like Gordon Freeman in Half Life 2 in City 17, shows that everyone who came to Halcyon had to more or less shed their national and racial identity to conform to "Halcyon Etiquette" for example). All of that was cut because it hurt fee fees of focus groups and QA testers, and so "humor" was added into nearly every conversation of the game to make the game less dark and more accessible. The results speak for themselves.

...and if they are so dumb then how did the corpos become that big? It's one of the things that I didn't like in the world building of TOW1.
Most of the corpos came from Earth, so they have their main established headquarters there. Others are up and comers local to Halcyon who have some sort of a monopoly. See my post above, if you are sick you will have to give your money to Auntie Cleo, if you are hungry you only have a handful of choices there as well, so all the money goes one way. Lack of choice and nepotism means that these companies will always fail upwards and it's unlikely anyone will replace them, especially when we're dealing by Idiocracy's rules where everyone is a moron.

Anyways, I see that the game is available to download now if you know where to look. I won't bother, I've been kept busy and haven't even made my annual Fallout 4 playthru, let alone Outer Worlds 1 playthru. I will wait a few weeks, make sure to download the up to date version that all the patches. Hopefully it was worth the wait, the bar isn't exactly high here but I will be disappointed if it can't even be better than the first game.
 
Early release paypigs have been presented with a special ingame flaw.
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Not sure it is good or bad, just silly.
Anyways, I see that the game is available to download now if you know where to look. I won't bother, I've been kept busy and haven't even made my annual Fallout 4 playthru, let alone Outer Worlds 1 playthru. I will wait a few weeks, make sure to download the up to date version that all the patches. Hopefully it was worth the wait, the bar isn't exactly high here but I will be disappointed if it can't even be better than the first game.
How could it be cracked so soon? I'd be wary downloading something that's only been available to the public for a few hours. Anyway, great post
 
i wouldn't say that, it's the current nepo retards infecting the games industry that can't do shit and skinwalk good studios, release shit products based on the name of the studios that used to have and manage to fuck it up because they are too retarded and c-level executives are too cucked to do what they have to do.
seeing them fail feels really fucking good and i hope they get to SUFFAH until they get the fuck out of gaming, forever.
Yeah, this isn't TDS, though they are certainly awash in it. This is because all the good talent and halfway competent writers like Avellone either fucked off or were driven off over the years and they never found anyone remotely as competent to replace them. And of course now that the studio is infested top to bottom with virtue-signaling retards, they aren't going to get that talent. Even if they lucked out and a solid professional landed in their lap, it's a safe bet that the person would be crucified by the dangerhair mafia after their first week on the job and booted out.
 
I was bored and decided to pirate it. Played for about two hours; started questing around the first planet after the tutorial before turning it off.
- Biggest take away is that it feels more like an expansion than a sequel with new ideas and new systems. The game looks and plays largely like the first one, just slightly more polished.
- 90% of the writing has a snarky tone to it, no matter the situation.
- The writing feels very hellishly over written in general, like there was no editing pass. NPC dialogue and terminal/diary entries often feel unnaturally verbose.
- Another game with body type 1 / body type 2 shit, and so far I don't think I've ever heard any character refer to me as any sort of pronoun, it's always just 'commander'.
- Enemy AI feels braindead. When you're crouching and stealthing around, enemies don't seem to notice you unless you're like a foot in front of them, which allows for very easy sneak attacks (which are often one-hit kills).
- I do like the new Inspection skill, which allows you to find hidden entrances and such, which makes exploring more rewarding.
- Graphics are very 'noisy', like I'm playing it with a resolution of 480p and upscaling it to 4k or something, even though I have upscaling and frame gen turned off and all the settings at 'very high'.

So far there's no way I'd pay for this (especially the $100 early access version). I'll play it some more tomorrow but if it doesn't engage me more I'll probably uninstall it.
 
Either that's a typo or that makes no sense, this reads like you get discounts with this Flaw since it has - Vendor Prices. Good quality control.
The flaws in OW2 have both positives and negatives this time, so the players have to decide it each is worth it.
- The writing feels very hellishly over written in general, like there was no editing pass. NPC dialogue and terminal/diary entries often feel unnaturally verbose.
That was a common criticism of PoE2 and Avowed. I guess they haven't learned less sometimes is more.
 
Look at the companions in The Outer Worlds 2, once again showing that diversity = not white. All anti-male gaze approved lesbians girlbosses with peg leg and butch hair. The Obsidian skin suits main priority was clearly to Concorded the fuck out of it. I will keep my wallet shut, the woke Obsidian skin suits will not get a dime from me.

not poc enough.jpg
 
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