/r/TNOmod and the Reddit HOI4 modding community - When a subreddit for a video game mod turns to utter insanity

I always found it funny that Vietnam got a focus tree on release and China didn't get jack shit.
Probably because of the vietnigger dev they have. At least their gameplay is fun, and hopefully they'll also get a small update since, well, they are right next to China.
UK also had most of it's content not even added in, specifically the Far-Left and Far-Right paths. (With the former being somewhat in, but iirc it's very barebones)
That's also true. ATA got mangled when compared to the teasers, we didn't even get new US content.
I'm 90% sure i recall speaking to an Ex-Dev who worked on the UK who claimed that they were planning something with the Loyalist Groups in NI at the time. Idk if that was also canned or not.
Last time I played RD (like a couple months ago) there was no Loyalist content, so I think that also got canned.
 
TFR reddit is having a normal one.
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Man I think I've played too much tfr recently. Just had a dream where I stopped fehlinger on the street and congratulated him on his political activism. My minds been melted by hoi modding autism.
 
I occasionally have dreams where I play Paradox games, but never any dreams where I'm actually *inside* of any of my games. Had a dream a few days ago where I had this inexplicable need to win a war in hoi4 before leaving for an exam, and I remember being very distressed because every time I finally captured the final victory points a few more would pop up.
 
I present to you; the ballistic missile submarine red october Konoe content from 2019 loaded into TNO:RA. The tree itself is 80%~ localized but almost nothing else is. This is also his full tree as far i can see but I'll have to check.
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The way i've TOOOSER cropped that final image might imply there's a larger second portion below, but it's actually just a short part of the tree dedicated to Detente with the US and mutual disarmament before the tree ends.

If i stick with this project I'll write a bit more about the general state of unfinished Japan content now that I've had a better look at it sometime soon. Somewhere between a mere fifth to a third of Japan's planned content made it to live, and the only significant addition since release has been Kaya 2 and a few flavor events (half of which are Guangdong related).
Keep us in touch! I am more then happy to help, though you seem to be doing fine by yourself!
Someone tell this nigga to stop being a professional Idea GuyTM and contribute in terms of coding/GFX work. What did he contribute to Kalterkrieg, anyways?
A million ideas and not a shred of work? Pinkpanzer would be proud.
Man I think I've played too much tfr recently. Just had a dream where I stopped fehlinger on the street and congratulated him on his political activism. My minds been melted by hoi modding autism.
2 dreams I've had before are playing TNO and meeting George Lincoln Rockwell.
I occasionally have dreams where I play Paradox games, but never any dreams where I'm actually *inside* of any of my games. Had a dream a few days ago where I had this inexplicable need to win a war in hoi4 before leaving for an exam, and I remember being very distressed because every time I finally captured the final victory points a few more would pop up.
Another three impressionable youths lost to the hoi4 mind virus. 🥀
 
Man I think I've played too much tfr recently. Just had a dream where I stopped fehlinger on the street and congratulated him on his political activism. My minds been melted by hoi modding autism.
A few months back I had a dream that Gunther Fehlinger was secretly a right winger in some militia and that in a creek I know nearby he was about to execute me, death squad style, after making me watch other executions and asking me, Isn't it wonderful? Really weird dream. I also dreamt that I posted about it here.
 
Man I think I've played too much tfr recently. Just had a dream where I stopped fehlinger on the street and congratulated him on his political activism. My minds been melted by hoi modding autism.
i had a dream where tno had Guatemala content lmao. Given current tno's focus of the SPICs this might be a reality and i might have predicted the future,
 
Introducing, Kido's first tree (the other trees exist i was just too lazy to load them right now, and they go to another school) and the facelifted Diet.

Kido's tree does have effects for a lot of the focuses. However, as you can see from the screenshots the person making it made the worst gameplay (but maybe a decent roleplay) decision ever and made the actual effects hidden. For everything in the tree. It also has the more predictable problem that it's built for an older set of mechanics that don't exist at all, so everything needs to be changed. Kido has a lot of decisions hidden away though and possibly one of his mechanics was actually coded. Kido has at least two unique "mechanics" that we have a very decent outline of. However he also has a lot tied to the Economic Wars mechanic which was seemingly never seriously built. The tree is also totally unloc'd except for the titles and some of the tooltips.

I'll talk a bit more about the absolute state that is Japan Dev later. I wasn't kidding when I said we may have only gotten a fifth or more of total planned content. It really was absurdly ambitious relative to the means they had. The core issue is that Japan is just dull to actually play, probably in part because of content getting horribly gutted.

I have gotten one of the more obnoxious tasks out of the way and finished importing the newer Diet from the facelift. The diet facelift and the coalition mechanic it enables also gives me a few more tools for Kido specifically, especially given his relatively weak position. All PMs get boosted to a percent of seats when they win in the Interregnum - I have it set up so that Kido only gets about 24-25% of the Diet. He may get a few more, but this makes him much weaker than other factions from the onset as intended. I have also already put the events and mechanics that let you get Kido back into the game, though i haven't tested if they ever worked. There's also a Decision Category in the newer build I can easily import that lets you see what is actually happening in the Interregnum.


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There's a Japan Dev with a very French name in the code and he must have written those tooltips.
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