Disaster With ‘Elio,’ Pixar Has Its Worst Box Office Opening Ever - Look upon my works, ye mighty, and despair.

https://www.nytimes.com/2025/06/22/business/elio-pixar-box-office.html
https://archive.is/b4xRs
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The original space adventure sold about $21 million in tickets at domestic theaters from Thursday night through Sunday, putting new pressure on the once-unstoppable studio.

Pixar knew that “Elio,” an original space adventure, would most likely struggle in its first weekend at the box office.

Animated movies based on original stories have become harder sells in theaters, even for the once-unstoppable Pixar. At a time when streaming services have proliferated and the broader economy is unsettled, families want assurance that spending the money for tickets will be worth it.
But the turnout for “Elio” was worse — much worse — than even Pixar had expected. The film, which cost at least $250 million to make and market, collected an estimated $21 million from Thursday evening through Sunday at theaters in the United States and Canada, according to Comscore, which compiles box office data.

It was Pixar’s worst opening-weekend result ever. The previous bottom was “Elemental,” which arrived to $30 million in 2023.

A month ago, when the “Elio” marketing campaign began to hit high gear, Pixar and its corporate owner, Disney, had hoped that “Elio” would, in the worst-case scenario, match the “Elemental” number. Instead, it fell 30 percent short.

In wide release overseas, “Elio” collected an additional $14 million, on a par with the initial international results for “Elemental.”
Quality did not appear to be a factor: Reviews for “Elio” were mostly positive, and ticket buyers gave the movie an A grade in CinemaScore exit polls. The Rotten Tomatoes audience score stood at 91 percent positive on Sunday.

Pixar has also recovered from a period during the coronavirus pandemic when Disney weakened the animation studio’s brand by using its films to build the Disney+ streaming service, bypassing theaters altogether. Last year, Pixar’s “Inside Out 2” was the No. 1 movie at the global box office. It sold $1.7 billion in tickets.

But original animated ideas have fallen out of favor at the box office, analysts said. Pixar is not alone. DreamWorks Animation’s “Ruby Gillman: Teenage Kraken” flatlined in 2023 with $5.5 million in opening-weekend sales. Illumination Animation’s “Migration” arrived to $12 million that year.

The problem for Pixar is that its originals remain wildly expensive. “Ruby Gillman” and “Migration” each cost 50 percent less than “Elio” did. (Pixar movies are still produced entirely in the United States, increasing labor costs. Some other studios have started to rely on overseas production.)
On Sunday, Disney said it hoped a broader audience would find “Elio” over the coming weeks. The company pointed to “Elemental,” which overcame weak initial sales to ultimately collect nearly $500 million worldwide.

Families have had a lot of theatrical options of late. Universal’s live-action “How to Train Your Dragon” remake, for instance, repeated as the No. 1 movie in North America over the weekend, with $37 million in ticket sales.

Second place went to the auteur horror sequel “28 Years Later” (Sony Pictures), which debuted to about $30 million. David A. Gross, a film consultant who publishes a newsletter on box office numbers, called that total “excellent.” Directed by Danny Boyle, “28 Years Later” cost about $60 million, not including marketing.

“Elio” was third.

Brooks Barnes covers all things Hollywood. He joined The Times in 2007 and previously worked at The Wall Street Journal.
 
Atlantis stands out primarily because of the world building, art & design, and a good effort from the voice actors.

The "twist villain" is barely a twist, and while nothing particularly unique about him, he's got a lot of good lines and an excellent performance by James Garner.
Also turns into a crystal golem
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I remember watching the movie at 7 and being mesmerised. I had it on vhs where it started with the viking prologue with the vikings speaking norse and being obliterated by a sea monster. Then it cuts to the destruction of Atlantis 4000 years earlier where Atlantis is now some proto civilization with massive hovering war machines. Said war machines is revealed to be the sea monster still guarding Atlantis. The underground path to Atlantis filled with ancient ruins and alien creatures. I liked all the named characters besides perhaps the frenchman, just too much designated cartoon funny man. I loved the ww1 soldiers, machine guns and steampunk micro planes
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Atlantis and Treasure Planet were part of the small window where animation studios started to make films aimed at young boys and it produced 2 films that broke the mold as far as traditional Disney goes but since they were flops, Disney presumed animation for boys/men was dead and gave up then anime took off and took their audience. If not for Frozen and the second renaissance, Disney could have very well ended up gutted and sold off at that point.
 
Atlantis and Treasure Planet were part of the small window where animation studios started to make films aimed at young boys and it produced 2 films that broke the mold as far as traditional Disney goes but since they were flops, Disney presumed animation for boys/men was dead and gave up then anime took off and took their audience. If not for Frozen and the second renaissance, Disney could have very well ended up gutted and sold off at that point.
Disney did strike at that demographic with pirates of the Caribbean just a year later, the problem is that western audiences view 2d animation movies as something for 5 year olds
 
Whoa, I didn't know John K was a user here.

The entire "CalArts style" meme began as a rant that John K (a known pedophile) wrote because he couldn't get work. He blamed CalArts, but everyone knew he was a pedophile.
Counterpoint: Everyone who uses the maligned "beanmouth" art style is also a pedophile. (Source: This thread / Pixar, Rebecca Sugar and her Ed Edd & Eddy slash fics, etc.)

Nobody actually comes out ahead here.
 
Disney did strike at that demographic with pirates of the Caribbean just a year later, the problem is that western audiences view 2d animation movies as something for 5 year olds
With the prevalence of anime, it's clear western audiences don't see animation as only for children now. The problem is that major animation studios still see it as largely for children and are still too afraid to dip their toes into adult animation that isn't shock humor garbage like Simpsons, Family Guy, Rick and Morty, ect. Out of all the major studios right now only Warner is making animation aimed at teens/adults but the problem is that almost all of it is capeshit.
 
Counterpoint: Everyone who uses the maligned "beanmouth" art style is also a pedophile. (Source: This thread / Pixar, Rebecca Sugar and her Ed Edd & Eddy slash fics, etc.)

Nobody actually comes out ahead here.
All I know is the only animators worth a damn are Genndy Tartakovsky, John Dilworth, and Craig McCracken.
 
Whoa, I didn't know John K was a user here.

The entire "CalArts style" meme began as a rant that John K (a known pedophile) wrote because he couldn't get work. He blamed CalArts, but everyone knew he was a pedophile.

Even a broken pedophile is right twice a day… or something…

Seriously though, Bean Mouth is the Funko Pop of animation styles; same face, just slap a different wig on them to create a new character!


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Even a broken pedophile is right twice a day… or something…

Seriously though, Bean Mouth is the Funko Pop of animation styles; same face, just slap a different wig on them to create a new character!


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It isn't some conspiracy theory, though. The reason why you get beanmouth shit like that is because it's faster and easier to draw and animate - both for the Westerners who storyboard it and the poor bastards in sweat shop animation studios in Korea who animate it. This is a natural consequence of Western animation going in a direction where quality is sacrificed for cost and time.

time cost quality.webp

As the saying goes: pick two. These shitty sweat shop animation studios are also why no characters in Western 2D animation stay on-model anymore, but that is a rant for another day.

Another major reason 2D animation is in the toilet is because it doesn't make money. I think the last major 2D animated film from Disney was The Princess and the Frog, which cost $105m and grossed like $267m globally. I was honestly surprised Disney tried again after Treasure Planet.

Even Heavy Metal, for all the plaudits it gets, had several quality vs. time issues. Several segments were uneven or flat out rotoscoped.

My issue with the "CalArts style" thing is it literally originates from an angry cope on John K's blog where he blamed his lack of success, and the direction of the US animation industry, on the Illuminati California Institute of the Arts. The reality is that John K wasn't successful because he was a sex pest that no one wanted to work with (and this was all in the 90's when that shit was easier to cover up!), and the US animation industry moved away from hand-drawn because it is expensive and time-consuming.
 
It's no secret CalArts has been going with the corpo mandates which has currently been the beanmouth style. Some of y'all really need to check out the Rory thread to see what happens to a decent artist who attends there.
 
It isn't some conspiracy theory, though.
The conspiracy wasn't the calarts style, but companies literally conspired to bomb their own 2d animations to move to 3d, solely due to the success of dreamworks and pixar's 3d movies. It's kind of an infamous bit of movie trivia that's happened a number of times. Everything else was just a natural devolution caused by internal bullshit and chasing trends.
US animation industry moved away from hand-drawn because it is expensive and time-consuming.
Yes that's what we were sold. HOWEVER studios then proceeded to blow infinitely more money on the cgi shit to the point we now have extremely detailed hyper-realistic textures on grotesque beanmouth blobs trying half heartedly to copy older 2d animation studio's vibes as the status quo.
 
Yes that's what we were sold. HOWEVER studios then proceeded to blow infinitely more money on the cgi shit to the point we now have extremely detailed hyper-realistic textures on grotesque beanmouth blobs trying half heartedly to copy older 2d animation studio's vibes as the status quo.
3D movies cost a lot but generally make a lot. You might not remember Treasure Planet but the industry sure does.
 
Yes that's what we were sold. HOWEVER studios then proceeded to blow infinitely more money on the cgi shit
Only Disney does this honestly and that's primarily because they're creating all new assets at times but once those assets are created, they subsequently save millions making new films. Studios like Dreamworks and especially Illumination spend a fraction of what Disney does
 
John K. wasn't even talking about bean mouth on his blog. It was more about people trying to imitate old school Disney.

The term could be better, but regardless what it's called, the point is valid. Bean mouth aggravates people.
 
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