- Registrado
- 13 de Ene, 2018
It's a matter of putting whatever is most important on your right hand. In a mouse-driven game, that's obviously the mouse and so the left hand is relegated to WASD. For anything centred around movement, like platformers or shmups, the right hand gets to focus on movement while the left hand takes care of the rest - shift-Z-X-C being the popular choices is in a sense as arbitrary as WASD for movement, but likewise remain consistent because that's just how it's done. Maybe unpopular (and so in the spirit of this thread), but it's a good design philosophy.The controls are arrow keys, X and C. Who the hell wants to move the character with their right hand? I've only seen a handful of games that do this. I remember having to use Autohotkey to rebind everything when I was playing Flashback because it did that.