Persona is a shitty, overrated series. Trauma Center was Atlus' best achievement.
A few weeks ago, I would highly disagree with you. But over time, after playing some games from the main series and reading other people's analysis on the games, I kinda have to agree for the most part.
I don't think they're bad games, I'll just say that right now. However, looking at them now, they do have some things I don't quite agree with.
With 4 in particular, the way the story and characters are designed, the characters don't really get very much character development outside of their social links. And since the social links are completely optional, the characters kinda remain static throughout the main story. Which I feel kinda hurts the game's story overall. Three I feel did a better job at this in my opinion, but since you can't forge social links with the main party outside of romantic ones, I feel a bit of disconnect with them in a way. The female MC in P3P I hear kinda fixes this issue, but I kinda lost interest in the game at that point.
Both games also have some pretty big pacing issues. Between romps through dungeons and story bosses, the stories kinda go on standby for long periods of time while you do other things. I pretty much had to wait for two months in game time in Persona 3 Portable before I finally got to face the final boss.
I will say this though, they both have very good soundtracks, and the bosses are pretty fun to fight IMO. Plus, if it weren't for these games, I wouldn't be playing other SMT games like Nocturne, Strange Journey, or Digital Devil Saga.
So again, I don't think they're bad games, but I don't really think they're as great as a lot of people say they are. In my opinion anyway.
I don't know, I guess I'm more of a fan of traditional RPG storytelling and character development. But hey, I will say that the whole Social Links idea was an interesting way of going about it.
When I play games I always play on the easiest setting. It's not that I suck at games or I'm scared of difficulty it's just that I play games for the story and I don't like being stuck and frustrated at points for extended periods of time. When I'm stuck in a game I tend to google the ending and that ruins the game for me.
I used to do that when I was younger. If it weren't for easy modes, I would have never got to fully experience games like Metal Gear Solid 3. That game was a masterpiece in my opinion.
As I got older though, I decided to bump up the difficulty so I could feel some satisfaction for beating something relatively difficult.
I have no problems with people who do play on the easiest setting though.
Final Fantasy IX in my opinion is easily one of the best Final Fantasy games. It's not that unpopular of an opinion, but I feel like the TRUE and LOYAL FANDASE is comprised of retrofags, VII and VIII fan boys, and XIII fan boys. I think that the Job Class system should be left out of every future Square-Enix game. Final Fantasy IX had so many unique characters because they had specific classes, which was "intertwined" (for lack of a better word) with their personality. Kuja is more badass than Sephiroth.
Completely agree with this!