Respuestas al mensaje #3,821

Samuel Fuller

Xbox Game Studios Stupidity Hate Thread Game Pass Edition

You just said it. Removing lighting from the rasterization pipeline opens up more resources for the actual graphic rendering. Raytracing can lead...
Soggy Floppa

Xbox Game Studios Stupidity Hate Thread Game Pass Edition

Don't have to bake any lighting information if you go entirely RT for lighting, even in fully dynamic lighting you still need to bake indirect...
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