Respuestas al mensaje #12,993

  • 🇵🇦 Nuestro primer dominio localizado está en español en kiwifarms.pa. Our first localized domain is on Spanish on kiwifarms.pa.
Corn Flakes

Tabletop Roleplaying Games (D&D, Pathfinder, CoC, ETC.)

I know most people are looking for actual rules, but my group usually goes for a "feel". If the fight isn't going the enemies' way, they'll break...
Ghostse

Tabletop Roleplaying Games (D&D, Pathfinder, CoC, ETC.)

Depends on system, depends on group. In general, morale roll at half way, death of leader (if present), and if the PCs spent an action to be...
King Dead

Tabletop Roleplaying Games (D&D, Pathfinder, CoC, ETC.)

Seconding the "feel" approach @Corn Flakes suggested. Barring exceptions like magically enslaved beings or non-sentient constructs or undead...
Adamska

Tabletop Roleplaying Games (D&D, Pathfinder, CoC, ETC.)

You could just be me and roll for both morale and brainpower. I legit roll twice sometimes because when facing against anything remotely...
AnOminous

Tabletop Roleplaying Games (D&D, Pathfinder, CoC, ETC.)

I never really added a morale system to any game that didn't have one built in, but would have a general idea of what different enemies would do...
Judge Dredd

Tabletop Roleplaying Games (D&D, Pathfinder, CoC, ETC.)

Like others said, I just wing it. Have guys run away if combat is starting to drag and PCs have the upper hand. Have them fight to the death if...
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