Tanner Glass
kiwifarms.net
- Registrado
- 27 de Oct, 2016
My guess -I wonder what happened inside Blizzard to make him leave out of the blue?
Activision bought the company and started cracking down on the Blizzard attitude of "we'll finish the game whenever we fucking feel like". This had 3 very specific outcomes.
- Starcraft 2 (which was on-off development for a full decade) would finally be released, but in episodic parts, because they still weren't done with it.
- Diablo 3 (which was on-off development for a full decade as well) would be released in the state it was in and tuned later.
- WoW (which was the company's cash cow/main franchise) would continue on as is, and the rumored "WoW2" (Project Titan) would have to be scrapped and it's assets turned into something.
Kaplan was a MMO guy through and through (from EQ to WoW) and was moved off of WoW to helm the "Project Titan" - which was originally a new MMO, which was probably a big deal to him. However, after years (a common Blizz trend) he had nothing to show for it - he was (likely) forced/directed to make his game a team-based shooter/esport, as Acti probably didn't see any value in making a game that would directly compete with themselves. TF2 was clearly an "inspiration" and Kaplan, for whatever reason, saw to the creation of what we know as Overwatch. I'm not sure if it was out of company loyalty or he had a specific outline in his compensation - but Overwatch was "complete" (it's still missing a whole lot of story stuff and is really barebones).
Kaplan probably wants to get back into the MMO arena, but at Blizz he's locked into Overwatch 1/2/3 and related esports. From the OW2 demos/promos/etc, it doesn't seem like Kaplan or his team have anything new or innovative to add to OW currently, but Acti clearly wants a sequel and to make Overwatch a "core franchise".
Additionally - it isn't out of the blue. Blizzard has lost several key employees and a lion's share of them have been winding up at Dreamhaven, Mike Morihime's new studio.