Star Fox General Thread - One of Nintendo’s neglected franchises.

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Lightning did the same a decade later, but by FF13, only hardcore fans and lunatics still care about Squeenix.
Lightning was a sex symbol? Lightning's not even the best female Cloud

A-Parasite_Eve-Artwork6.webp Aya_Art.webp AyaG.webp
 
SHMUP ALL STARS.
I don't really want an "everybody is here" crossover, those are gay, lame and autistic in the bad way.
What I'm saying is that I'd love either to see the spaceships commanded by animals fight mecha-fishes or at least adopt the progression system that was fun and made the game extremely replayable.
 
I meant she was pretty much a sex-toy for the writer, Tetsuya "zippers" Nomura. He would marry her if he could.
You're thinking of FF13 trilogy's director Motomu Toriyama. That's the guy who would shill Lightning everywhere. Nomura barely worked on FF13 beyond drawing the main character designs and I don't think has ever said anything special about Lightning.

Demonstrating once again that Nomura is a retard. He designed a much better female Cloud in Aya Brea for Parasite Eve
Incidentally, Nomura actually wanted to put Aya in the first Kingdom Hearts, but a bunch of his staff were FF7 fanboys who convinced him to replace her with Aerith.
 
Incidentally, Nomura actually wanted to put Aya in the first Kingdom Hearts, but a bunch of his staff were FF7 fanboys who convinced him to replace her with Aerith.
Didn't they have rights problems with Parasite Eve? Because it was based on a book and they lost the rights to the book? That's why they did The Third Birthday and pissed all over the series
 
Toriyama deserves a hundred times more blame for Final Fantasy going down the shitter than Nomura ever got.
They really are both as bad as each other.

Anyway, what killed Final Fantasy was Sakaguchi having to fall on the sword for Spirits Within being a flop. Ironically, I think if they'd done Advent Children as the theatrical film, it probably would have done a lot better and Sakaguchi would have kept his job, even if I thought Advent Children was a shitty, derivative piece of garbage that just rehashes FFVII but shit (the Bahamut scene was cool, though)
 
Didn't they have rights problems with Parasite Eve? Because it was based on a book and they lost the rights to the book? That's why they did The Third Birthday and pissed all over the series
Fans speculated a lot about that, but apparently there's no hard evidence that's the case, and Square still holds the trademarks to Parasite Eve for use in the first couple games. Nomura said something about them wanting to take the series in a fresh direction that wasn't heavily tied to previous games. Though from what I can find, while Nomura helped but the concept for making a third Parasite Eve together, the most as fault for the elements of The 3rd Birthday people hated was once again Motomu Toriyama, since he was the story director, he was the one who pushed for the plot having almost nothing to do with previous games, he wrote the plot outline and Aya's personality in the game, and he came up with the dumb plot twists.
 
Believe it or not, not even Toriyama is to blame for what happened to The Third Birthday. The game was heavily rewritten by Toshimitsu Takeuchi.
Do you have a good source on what exactly Takeuchi or the others did? I decided to do a bit more looking into things as best I can via a simple dive into Google in both languages, and it looks like I was maybe a bit quick to blame Toriyama for everything since it looks like a lot of statements made about the game were from people saying stuff more to the effect of "this is what we decided on doing". So it's actually kind of hard to figure out exactly who decided on what, it seems The 3rd Birthday was kind of a committee-driven mess. It sounds like Nomura and Kitase gave some vague ideas and mandates, Toriyama worked out an exact plot and characterizations, and then there was hectic rewriting that brought Takeuchi in as the script-writer when the game was moved from being an episodic phone game to a PSP game.
 
Maybe a "hot take", but I think there shouldn't have been teammates in the original SNES game and SF64. It's easy to forget Fox even has teammates, until one of them gets in the way chasing an enemy, or Fox has to rescue them from an enemy. Otherwise, they do not really do much, except give the occasional gameplay tip that anyone can figure out.
 
They really are both as bad as each other.

Anyway, what killed Final Fantasy was Sakaguchi having to fall on the sword for Spirits Within being a flop. Ironically, I think if they'd done Advent Children as the theatrical film, it probably would have done a lot better and Sakaguchi would have kept his job, even if I thought Advent Children was a shitty, derivative piece of garbage that just rehashes FFVII but shit (the Bahamut scene was cool, though)
I didn't like Advent Children, I'm not even a huge FF7 fan I didn't really like the shift away from fantasy, but after the Spirits Within it was nice it was actually a movie that was related to the games in some way. I remember being so excited for the Spirits Within only to be confused as to why the fuck it was about astronauts or space shit or whatever the fuck it was, I can't remember I just remember it had zero Final Fantasy stuff in it. I don't know why Square never tried harder with their animated stuff. I remember going and tracking down some Final Fantasy V anime just to watch some FF stuff and I don't really like anime. I'm sure if Square actually made a good show or movie based on one of their games, it would do well.

Like this:
This 8 minute, probably made with AI, clip is probably better than any actual movie made by Square. I would watch a whole Chrono Trigger movie made like this in a second.
 
Do you have a good source on what exactly Takeuchi or the others did? I decided to do a bit more looking into things as best I can via a simple dive into Google in both languages, and it looks like I was maybe a bit quick to blame Toriyama for everything since it looks like a lot of statements made about the game were from people saying stuff more to the effect of "this is what we decided on doing". So it's actually kind of hard to figure out exactly who decided on what, it seems The 3rd Birthday was kind of a committee-driven mess. It sounds like Nomura and Kitase gave some vague ideas and mandates, Toriyama worked out an exact plot and characterizations, and then there was hectic rewriting that brought Takeuchi in as the script-writer when the game was moved from being an episodic phone game to a PSP game.
Best I can tell is that Toriyama wrote the original story treatment, and then it was rewritten by Takeuchi when it became more than just a mobile game.
 
Maybe a "hot take", but I think there shouldn't have been teammates in the original SNES game and SF64. It's easy to forget Fox even has teammates, until one of them gets in the way chasing an enemy, or Fox has to rescue them from an enemy. Otherwise, they do not really do much, except give the occasional gameplay tip that anyone can figure out.
I mean... That really is their only purpose; to give you that sense of comradery, which I always thought was nice. I really enjoyed Peppy, Falco, and Slippy in the N64 version. It's not much, but sometimes they will do things like hit a switch for you or Falco will shoot something like a meteor that'll give you a golden ring.

A big appeal to Star Fox is trying to beat your high score; it honestly pisses me off that your team is actually more aggressive against Star Wolf in the Switch remake. I've had to restart those stages because they've stolen my kill and so I lost the points because they got away from me when they only needed a hit or two to go down.
 
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