Souls Thread: Dark Souls, Demon Souls, Bloodborne

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I wish the souls community wasn't full of cancer trannies and soft pretentious leftist lore grifters who leave important info on places that can easily disappear like trooncords.
 
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I couldn't quote your post so I quoted another one and put the text I wanted to quote in there
It's more like they're just incompetent and are constantly rewriting the story all the way up to the release of their games. In the builds of Bloodborne months before release Lawrence was your friend whom you traveled to Yharnham to find, for example. Also Gehrman was originally two seperate characters: the guy in a wheelchair that we see in the released game and a different character that we would fight at the end as we do with Gehrman in the released game. If you look at the model used for the fight against Gehrman at the end you can see that the face isn't Gehrman's: they just pasted Gehrman's face texture onto another character's model, the cut character we never got to see because they were combined into Gehrman.
In Dark Souls 3, Wolnir was originally one of the Lords of Cinder and you would fight him in Yhorm's boss room and a billion other changes.
There's a Youtuber named Lance McDonald who has a bunch of videos about cut content from Fromsoft games.
Creative revisions during a dev process aren't incompetence, you massive fucking retard.
 
You were whining about someone using a youtuber as their source, only to list a bunch of others as your own. I know being the angry Souls man is kind of your thing, but at least be consistent with your outrage.
Yet again proving you're illiterate lilbro. You asked for a source when I refuted the other poster which caused you to have an autistic shitfit, and I obliged. Then I actually explained in detail what the reliable sources are for Souls datamining and even why that guy that trooned out isn't. How dumb are you to try and retcon a post that everyone can read?

None of which registered with you, because as I said, you're illiterate. And seething with butthurt for some reason. One of the sources you're crying about was first brought up the person I was replying to.
 
Sure, I asked for your sources after you bitched about the guy...only for you to then provide another youtuber, with the only change being a "trust me bro, THIS youtuber is legit".

Nobody's trying to "retcon" anything, you dumb nigger, just pointing out how transparently hypocritical you're being. Trying to paint others as butthurt when you've consistently thrown tantrums about videogame stories is just icing on the cake.
 
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>lilbro confused by words can't comprehend why Diabloified demake art sucks shit
:story:
 
I always forget that the originals cease to exist if a remake happens.
Scholar is so bad and the overhauls for DS2 are so lame that I'd honestly be ok with throwing that and only that at Bluepoint just to see what they could do with it. Alternatively, maybe someone could take a crack at importing DS2 into DS3. The Archthrones people basically ported Heide.
 
Scholar is so bad and the overhauls for DS2 are so lame that I'd honestly be ok with throwing that and only that at Bluepoint just to see what they could do with it. Alternatively, maybe someone could take a crack at importing DS2 into DS3. The Archthrones people basically ported Heide.

Well, this is a bit awkward; I was thinking about giving SOTFS a shot on PS4. I picked up a copy of the game, haven't really started it yet, never even beat the original game on PS3, so... anyone got a suggestion for a build?
 
Well, this is a bit awkward; I was thinking about giving SOTFS a shot on PS4. I picked up a copy of the game, haven't really started it yet, never even beat the original game on PS3, so... anyone got a suggestion for a build?
DS2 suffers from monobuild syndrome. What I mean by that is that with the exception of some weapons that have absurdly high stat requirements, because scaling is busted and spices are a thing, the best way to play the game is by only leveling scaling stats up to the minimum gear requirements necessary for what you plan on using. Because soul memory is a thing, all roads lead to bloated overleveled havelmonsters. Even if you're planning on playing a grug build, unless you're truly dedicated to the rp, getting some casts, especially some healing miracles, is a huge boon early. If you know what you're doing, it's entirely possible to play the game as a pure caster. That's just general advice that obviously flies out of the window when making pvp builds or hyper specific builds. The honest to God best advice I can give is to simply find a weapon class that you like, decide which school of magic you like the best, and play some kind of spellblade. Weapon buffs are king.

I'm personally a fan of str/faith builds.
 
Well, this is a bit awkward; I was thinking about giving SOTFS a shot on PS4. I picked up a copy of the game, haven't really started it yet, never even beat the original game on PS3, so... anyone got a suggestion for a build?
My experience was similar to this:
Even if you're planning on playing a grug build, unless you're truly dedicated to the rp, getting some casts, especially some healing miracles, is a huge boon early.
The honest to God best advice I can give is to simply find a weapon class that you like, decide which school of magic you like the best, and play some kind of spellblade. Weapon buffs are king.

I'm personally a fan of str/faith builds.
I'm also a fan of STR/FTH builds. My first playthru is always a cleric, wielding a mace until I level skill/dex enough to handle the bladed weapons that scale better with my build.

The one advice you might be aware of already, is to level ADP early, as it increases your invincibility frames for dodge rolls and the collision boxes in this game are atrocious.

My honest to God advice, unless you're playing for completionist sake (as I did, just wanted more Souls to play), I would just skip the game. Miyazaki had little to nothing to do with the game, and his absence is noticeable all throughout.

The level design and enemy compositions/placement seem like they were designed to infuriate you, rather than challenge you. In the other Soulsborne games, I always enjoy spending time in the different areas just taking everything in, but in DS2, I was just rushing thru them hoping I never had a reason to return.
I like what BluePoint did with Demon's and I would like to see them give some other games a go. Namely DS2.
My daughter used her Christmas money to buy me a birthday gift early, and I'm convinced it's Demon Souls as we just got a PS5 and she knows I love Souls games (and it's clearly a game case in the package).

Unless it's a meme gift and she's trolling me (which is just as likely). Did you play the original, and does the gameplay hold up? Dark Souls has a lot going for it, but I much prefer the faster playstyle and build options that it evolved into with Bloodborne and DS3 respectively.
 
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