- Registrado
- 13 de Ene, 2015
http://www.theatlantic.com/technolo...n-will-the-internet-be-safe-for-women/483473/
Fighting online harassment, including swatting, has been a legislative priority for Clark ever since one of her constituents, the video-game designer Brianna Wu, was the target of a deluge of death threats and harassment during the video-game industry controversy known as Gamergate.
What Wu experienced was worse than most. Both men and women face widespread harassment online, but Gamergate involved a host of threats against women specifically—and high-profile women like Wu, in particular. In general, much of the worst harassment, including attacks that go beyond name-calling to include physical threats, stalking, sexual harassment, or sustained attacks over time, is disproportionately targeted at women, according to a 2014 study by the Pew Research Center.
“When we heard of what Brianna Wu was going through, and really started looking into Gamergate and how extreme—not only the level of threats that were coming in, but the velocity with which they were attacking women; really a 24/7 onslaught of hateful threats and comments. This shouldn’t just be something that we accept as part of women using technology in their work lives and in their personal lives.”
“When I report a serious death threat to the police, this is what happens,” Wu, the video-game designer, told me in April. “Invariably, a local cop comes to my house and instructs me to stay off social media. I cannot have a career without that online presence.”
Top comment is in moderation but is talking about Flynt.
Fighting online harassment, including swatting, has been a legislative priority for Clark ever since one of her constituents, the video-game designer Brianna Wu, was the target of a deluge of death threats and harassment during the video-game industry controversy known as Gamergate.
What Wu experienced was worse than most. Both men and women face widespread harassment online, but Gamergate involved a host of threats against women specifically—and high-profile women like Wu, in particular. In general, much of the worst harassment, including attacks that go beyond name-calling to include physical threats, stalking, sexual harassment, or sustained attacks over time, is disproportionately targeted at women, according to a 2014 study by the Pew Research Center.
“When we heard of what Brianna Wu was going through, and really started looking into Gamergate and how extreme—not only the level of threats that were coming in, but the velocity with which they were attacking women; really a 24/7 onslaught of hateful threats and comments. This shouldn’t just be something that we accept as part of women using technology in their work lives and in their personal lives.”
“When I report a serious death threat to the police, this is what happens,” Wu, the video-game designer, told me in April. “Invariably, a local cop comes to my house and instructs me to stay off social media. I cannot have a career without that online presence.”
Top comment is in moderation but is talking about Flynt.