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Oh god, I remember trying Star Ocean: First Departure on the PSP.@Product Placement already mentioned that the jp version was much easier. I'm just amazed I got good enough to play the whole thing and get all the endings.
2 games that come to my mind that get praised to high heaven but I don't get are:
- Star Ocean Second Story. The translation is a mess, very literal, that the translator decided to always go for "I see" instead of permutations was incredibly grating to me. Combat felt clunky as fuck where not paying attention a second would snowball everything to hell. If I hadn't broken the game in half following guides I would have dropped it much earlier. The story is a mess and you need to do a ton of busywork to get actual context for the villians and it's still a pretty retarded plot. Finally, the Sci Fi aspect I was banking on was a lie since it's your standard medieval magic setup with subtle space faring insinuations. I liked the graphics but outside of that I don't get it's cult status at all and how it ends up at the same level as Xenogears, Lunar, Grandia, Wild Arms or Suikoden. Nostalgia may be why I value those more than Star Ocean but I know I would have dropped it like a rock after a few wipes to some spell nuking Rena and revival stuff being prohibitive at the start.
- Planescape Torment, this one I fully take blame. Everybody has told me the narrative is amazing, and I can see that there is love in the writting, but I was a console kid and I honestly am unable to click with the mechanics of the game. I'm told I can avoid combat for everything but I just feel like I'm desperately shift + right clicking randomly all the time and even then fuck my pathing and die half the time. Will end up reading a Lets Play but I just can't get into it after trying 3 times.
As for something more mainstream that I played during it's heyday... Yeah, another vote for Tomb Raider (2 in this case), I just found it boring. Sonic Adventure is another, I got lost looking for the next level in the hub world and dropped it. Liked the actual levels but that hub was cancer. I can think of others like Resident Evil 2 but those are more not being my cup of tea than being overrated since I never enjoyed survival horrors, I can at least recognize that much.
To be fair, the automap in Doom sucks.How do you manage to get lost in Doom for long?
It has a map, you move so fast that you traverse the whole map in like 5 seconds, and the persistent dead bodies mark where you've already been.
Getting lost for any length of time in a game that's supposed to keep your blood pumping and the action flowing is anathema. You can use the map to find your way out, but you shouldn't really have to. Same goes for a lot of shooters of that era. I think Duke Nukem 3D would have been a lot more fun if it were just a linear sequence of Duke saying funny things and blowing up increasingly bigger enemies and buildings. I mean, that's what I would have had more fun with as a child.How do you manage to get lost in Doom for long?
It has a map, you move so fast that you traverse the whole map in like 5 seconds, and the persistent dead bodies mark where you've already been.
Yup. There aren't very many good 3D platformers overall, and even fewer that stood the test of time. For every Psychonauts, there are dozens of Earthworm Jim 3s and Gex: Enter the Geckos.3d platformers before Mario 64 were notoriously shitty.
You have that. It's called Duke Nukem Forever. It's fucking awful.Getting lost for any length of time in a game that's supposed to keep your blood pumping and the action flowing is anathema. You can use the map to find your way out, but you shouldn't really have to. Same goes for a lot of shooters of that era. I think Duke Nukem 3D would have been a lot more fun if it were just a linear sequence of Duke saying funny things and blowing up increasingly bigger enemies and buildings. I mean, that's what I would have had more fun with as a child.
I played it when it was still new, along with Doom 2 and I was very young. With the speed tech was moving at that time, shooting jpegs was out of date within like a year or two. It was fine when it had no competition, but going back to that now is a snore. It's just not fun to play. I do like watching other people play mods of it on YT clips but that's it.Episode 1 Podracing for N64 is easily one of the strongest candidates I know of for "this was way better when I was a child". I liked it back in its heyday, but nowadays, it's just the muddiest, ugliest piece of shit.
Yeah, it's really crazy how admiration for Doom still persists to this day and you never hear criticism of it, like, at all. As if everyone's afraid to criticize it because "OH BUT IT LAID THE PATH FOR FUTURE FPSES!!!!" Yeah, it's great and all, and super solid of Id to release the source code and allow countless mods and shit. Major kudos there. But the game itself just isn't fuckin' fun, and I've given it many, many shots. It is a game I really wish I enjoyed, because Freedoom on my phone works very well, and there are countless mods of all kinds out there. All of this, and I just don't enjoy it because I didn't grow up with it.
Definitely reflect on what you're seeing ITT when you go into any other thread on this subreddit and notice that 95% of it's bitching about how modern games are for casual retards, or laughing at gamejournos for getting filteredAs expected, most of this thread is just “games I don’t like are bad, everyone is wrong except me”.
I remember having fun with that game when I played it but the actual racing mechanics weren't that great. It wasn't a terrible game but it wasn't really that amazing either. There were lots of better racing games on the 64.I always felt the love for podracing was a cope. Like a "well it was the only part of phantom menace anybody liked so we should praise the game accordingly" sort of thing
I feel like it's hard to make a good in 3d platforn at least compared to making a 2d platforming game. Even in the good 3d platformers there's a lot more fucking around trying to land and do precise maneuvers. If you fuck up the controls even a little bit. Your game's gonna be bad. No matter how great the graphics, character or story is. But if you've got bad graphics, characters and story, but good controls your game's still gonna suck.Yup. There aren't very many good 3D platformers overall, and even fewer that stood the test of time. For every Psychonauts, there are dozens of Earthworm Jim 3s and Gex: Enter the Geckos.
The standard at the time for 3d gameplay was fixed camera and tank controls so it was a really great design feat for the time even when it doesn't hold up as well today. At least Mario 64 is miles better than going back to say, the first Tomb Raider.3d platformers before Mario 64 were notoriously shitty.
The Photographer falling from the sky I will say is easily the worst running gags in the game.There's all kinds of bullshit in it that wastes your time. I ended up quitting it like 3/4s of the way through because it just got too annoying.
This, one million times over. 6 is not a terrible game but it is far from the flawless masterpiece that the swirling maelstrom of hipsters, nostalgiafags, 7 haters, and juronos desperate to name drop something that will lend them the facade of credibility have hyped it up as. Materia is just plain better than espers.FF6, which was always a good game but never as good as the hilariously pretentious homosexuals that worship it will have you believe.
6 was a strong template for 7, but it's still a really great game. Its strength is in its party - it's the rare case of not having a true main character and instead having an ensemble cast carry the work. There are some weak members, sure, but I find the overall package to be pretty likable. Segments where the party split up and have their own stories are way more interesting here because of it - Sabin would be an absolutely throw away character in most RPGs but his little segment is one of the best parts of the game. Oddly, FFXIII would be the next FF to pull this off.This, one million times over. 6 is not a terrible game but it is far from the flawless masterpiece that the swirling maelstrom of hipsters, nostalgiafags, 7 haters, and juronos desperate to name drop something that will lend them the facade of credibility have hyped it up as. Materia is just plain better than espers.
Oh god podracingEpisode 1 Podracing for N64 is easily one of the strongest candidates I know of for "this was way better when I was a child". I liked it back in its heyday, but nowadays, it's just the muddiest, ugliest piece of shit.
Yeah, it's really crazy how admiration for Doom still persists to this day and you never hear criticism of it, like, at all. As if everyone's afraid to criticize it because "OH BUT IT LAID THE PATH FOR FUTURE FPSES!!!!" Yeah, it's great and all, and super solid of Id to release the source code and allow countless mods and shit. Major kudos there. But the game itself just isn't fuckin' fun, and I've given it many, many shots. It is a game I really wish I enjoyed, because Freedoom on my phone works very well, and there are countless mods of all kinds out there. All of this, and I just don't enjoy it because I didn't grow up with it.
where do you think you are, nigga?the most downvotes
the games themselves aren't really the problem, it's mostly due to people being obnoxious shits about something they personally enjoyed and remember it fondly, the witcher 3 is one such case and no one mentions how the fucking combat is atrociously slow if you don't do it in a very specific way and boring besides one kiwi on the cp77 thread, course the rest of the game is fucking pristine depending if you like good narrative on a preset basis which are the witcher book series + some creativity freedom because games, i've also had a niggle against og crash bandicoot back then because it was painful to play the fixed camera sections but then again i was a young nigger and i can pass fine now when replaying it on a emulator.As expected, most of this thread is just “games I don’t like are bad, everyone is wrong except me”.
Sin episode 1 was way better than Half-Life 2 episode 1, but the latter overshadowed the former. I guess Sin was always getting screwed by Half-Life release dates.I agree on that one, it was a game I was super hyped about but it wasn't that great, SiN was the more enjoyable game that month.